Sims have real-life objectives and needs, such as food, the satisfaction of which can create both positive or negative conclusions.
All Sims age, and can live to 90 “Sim days” relying upon the degree to which their desires are satisfied.
Strangetown's storyline is based on the supernatural, and is loosely connected with Pleasantview.
Veronaville's characters are based on Shakespearean characters.
We have detected a history of abnormal traffic from your network so we ask that you please complete the following form to confirm that you are not a robot and are indeed a real person.
Most of this time this happens if there has been a lot of malicious bot activity from your current internet provider's network or you are using a VPN.
A lot of new users are constantly joining us and we expect more.
Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes.I remember playing TSO back when they had their 14 day trial when it was released.It was actually pretty fun, but the lack of any custom content and the fact that you have to pay monthly killed it quick.You can also find additional purchase links to download the game.: players control their Sims in different exercises and structure connections in a way like genuine living.The Sims 2, in the same way as its predecessor, does not have a characterized last objective; gameplay can technically continue permanently.